Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

'Ya'

Melee Ranged Arts

2
Weight 7
  • HP65000
  • ATK600
  • DEF450
  • RES50
  • Movement Speed0.3
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

The executor of the Feranmut, 'Ya.' According to the Sui Regulators' ancient scrolls, one of the Feranmuts hunted by the Yan a thousand years ago, with the mystical ability to 'cut away the seasons and hold them at Its bosom.' Its wounds still refuse to close, and It laps at them in fury and bewilderment... It returns once more to familiar Yan soil.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • Applies 'Winter's Void' on tiles It travels over, which continuously summons enemies
  • First Form
  • [Spring's Birth] When blocked, summons a Mirage that applies 'Winter's Void' to tiles it travels over. If not defeated after some time, 'Ya' teleports to its location
  • Second Form
  • Gains increased Attack Range, attacks become ranged
  • Gains Low-Altitude Hovering
  • [Autumn's Bounty] Summons a Delusion that has similar abilities to 'Ya' and also applies 'Winter's Void' to tiles it travels over. When 'Ya' is defeated, the Delusion also dies; if the Delusion dies, 'Ya' loses a percentage of Its max HP
  • [Slice the Seasons] 'Ya' and Delusion deal AoE damage, then switch places and routes
  • [Worldly Self] 'Ya' and Delusion deal AoE damage to surrounding units