Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Remnant Field Caster

Ranged Arts

Weight 3
  • HP15000
  • ATK0
  • DEF500
  • RES60
  • Movement Speed0.3
  • ATK Interval13s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.6

Stubborn remnants of the Witch King, they were once the composer of a certain orchestra in the capital. During their many years of lying low, they researched vile arts nearly lost to mankind, staining their hands red with blood, yet they have little to show for it.

Trait

  • Prioritizes targets on Realigned Flux, Stunning them and continually dealing Arts damage while cutting off nearby Realigned Flux