Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

Dublinn Evocator Leader

None

Weight 3
  • HP20000
  • ATK0
  • DEF550
  • RES50
  • Movement Speed0.3
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

An evocation caster leader in the Dublinn forces who can control fireballs, they are more adept at using Originium Arts than their underlings. Their leader's teachings reverberate in their minds as they work to purify the corruption of Terra in raging flames.

Trait

  • Controls <Purifying Flames> that move along the ground and explode after hitting a melee ally unit, dealing Arts damage and Burn damage; damage dealt decreases with distance moved