Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Remnant Orchestra Hornist

Ranged Physical

Weight 1
  • HP8000
  • ATK150
  • DEF200
  • RES15
  • Movement Speed0.8
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1.5

Hornist who wants to display his skills under their king. He has never had a chance to show off his talents, and waits for an opportunity to awe the world.

Trait

  • After 2 attacks, the next attack hits an additional target
  • Attacks deal Arts damage when passionate variation is active