Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Sea Monster

Nethersea Brandguider

Melee Physical

Weight 4
  • HP19000
  • ATK800
  • DEF500
  • RES5
  • Movement Speed0.8
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A new type of Sea Terror formed from a colony that was about to decay and die. In order to effectively utilize the last bit of nutrients in their bodies, all they need to do is smear themselves across the ground.

Trait

  • After falling below half HP, spreads Nethersea Brand to tiles it travels over
  • After falling below half HP, gains increased DEF and Block requirement