Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

Annihilator

Melee Arts

30
Weight 5
  • HP450000
  • ATK800
  • DEF900
  • RES70
  • Movement Speed0.9
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

Time and time again it grows weaker, and yet it gets back up every time. This is the Annihilator—this is Sargon.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • First Form
  • [Annihilation] Causes the next attack to Stun the target, and makes itself unblockable by allied Operators and Summons; deals a large amount of Arts damage when passing through allied units
  • Second Form
  • Increases ATK and ASPD