Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
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Attack Pattern

Sarkaz

Sarkaz Boneguard Captain

Melee Physical

Weight 4
  • HP15000
  • ATK1100
  • DEF1500
  • RES0
  • Movement Speed0.5
  • ATK Interval3.8s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

A guard captain responsible for protecting the Feranmut's skeleton. As some of the most fervent adherents of the Military Commission, they will realize the Commission's will at any cost, even if they must shed their own blood.

Trait

  • More likely to be attacked by friendly units.
  • Upon receiving damage, reduces the ASPD of the attacker.
  • Prevents <Anti-Witchcraft Repositionable Bombs> from moving when nearby.
  • Leaves behind 2 <Blood Amber> when defeated.

Related Enemies