Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Sea Monster

Nethersea Reefbreaker

Melee Ranged Physical

Weight 4
  • HP20000
  • ATK300
  • DEF750
  • RES40
  • Movement Speed1.2
  • ATK Interval1.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1.5

An extremely aggressive individual born from the nethersea brand, capable of inflicting tremendous damage to its surrounding environment for its kin to transform. Lifeforms not considered kin fall under this category.

Trait

  • Gains Invisibility when on Nethersea Brand
  • Gains increased ATK for each time it deals damage, decaying quickly after it stops attacking
  • Deals increased damage to enemies blocking this unit