Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Delegation Centurion Champion

Ranged Physical

Weight 2
  • HP7000
  • ATK650
  • DEF400
  • RES10
  • Movement Speed0.6
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range3.5

If defeating heater defenders has become the focus of the delegation's training, then it is no surprise that a champion would eventually emerge.

Trait

  • Invisible
  • Prioritizes targets to the right of a Emergency Heater