Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

Gift of Magnanimity

Melee Physical

Weight 3
  • HP3000
  • ATK800
  • DEF200
  • RES20
  • Movement Speed0.7
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A creation of the Sanguinarch of Vampires' Originium Arts that bears exceptional vitality. One who was powerful in life will continue to be a great threat to their enemies even after being reshaped by the power of the Sanguinarch's blessing. Therefore, those who continue ought to thank the Sanguinarch for his magnanimity.

Trait

  • Reborn Creation (takes greatly reduced Physical and Arts damage)
  • Units blocking it gain +1 Block (up to a maximum of +6)

Related Enemies