Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Arts Creation

Weaving Vinecreeps

Melee Physical

5
Weight 5
  • HP90000
  • ATK1200
  • DEF700
  • RES30
  • Movement Speed0.5
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A puppet made of plants brought to life by the call of nature. It reacts violently to any non-Sami entity, but the rickety vine formation makes it susceptible to fire.

Immunities

  • Silence

Trait

  • Gains a large Fragile effect after taking damage from environmental effects
  • Stuns allied units after several attacks