Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Bounty Hunter Disruptor Captain

Melee Arts

Weight 5
  • HP20000
  • ATK750
  • DEF600
  • RES50
  • Movement Speed0.8
  • ATK Interval2.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A bounty hunter who uses melee weapons and Originium Arts to intimidate others. New bounties don't show up every day, so why not earn some extra money in their free time?

Immunities

  • Silence

Trait

  •  Can appear in the battlefield
  • Deals Arts damage
  • Every Disruptor Captain on the field will reduce Max DP by a certain amount