Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Sea Monster

Skimming Sea Drifter

Melee Ranged Physical

Weight 4
  • HP20000
  • ATK500
  • DEF250
  • RES40
  • Movement Speed0.6
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.6

Some Sea Terrors have begun to adapt to the sky, able to glide above the waves for extended periods. Perhaps this branch will eventually evolve to make their home in the heavens.

Trait