Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Great Wingbeast

Melee Ranged Physical Arts

0
Weight 6
  • HP750000
  • ATK2300
  • DEF700
  • RES50
  • Movement Speed0.7
  • ATK Interval3.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range3

An extremely silent Great Wingbeast. This Infected creature has a pair of crystallized wings bigger than its body, but cannot fly too high or for too long. A ferocious carnivore, but this one seems to have had its meal, and is merely curious about the tiny things that have appeared before it.

Immunities

  • Silence

Trait

  • Normally does not attack, but counters when attacked.
  • Can turn into an aerial unit for a period of time
  • When flying, deals ranged splash Arts damage, also inflicting Burn damage