Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Drone

Bombtail

Ranged Physical

Weight 1
  • HP4000
  • ATK800
  • DEF150
  • RES30
  • Movement Speed0.6
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2

An unmanned enemy drone that flies slowly. They carry an explosive warhead that is launched when approaching nearby Operators, inflicting physical damage in an area. Their design seems to have been inspired by a fantasy creature. Though they cannot attack anymore after launching the warhead, their movement speed increases afterwards due to the loss of weight.

Trait

  • Flying unit.
  • Can launch a warhead to deal AoE physical damage
  • Gains significantly increased Movement Speed after launching warhead