Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
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Sarkaz

Sarkaz Boneguard Fluxcaster Captain

Ranged Arts

Weight 2
  • HP7000
  • ATK420
  • DEF300
  • RES60
  • Movement Speed0.7
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2

A Sarkaz Caster responsible for guarding the Feranmut's skeleton, their nature warped due to perpetually drifting through spacetime along with it, to the point that their very existence has become tenuous. In times of emergency, they will call upon the Feranmut's power to hide within the turbulent folds of spacetime before reappearing at a more opportune time to deliver a fatal blow.

Trait

  • If defeated within range of a Bloodcalling Altar, slips into a turbulence in spacetime and cannot be attacked during this period.
  • Will revive on the field when affected by an altar's pulse.