Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Rampaging Rotchaser

Melee Physical Arts

Weight 2
  • HP16000
  • ATK700
  • DEF200
  • RES20
  • Movement Speed1.4
  • ATK Interval1.8s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Originium Arts creation of the Nachzehrer King. They do not understand the concept of healing, even if they are stopped. They exist only to create death. Thoughts are incompatible with death, and they never stop.

Trait

  • Attacks cause the target to take Arts damage over time; effect removed when the target is healed