Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
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Rainer Haribeast

Ranged Physical

Weight 3
  • HP35000
  • ATK720
  • DEF150
  • RES8
  • Movement Speed0.3
  • ATK Interval3.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0.5

A variety of haribeast growing unusual thorns, which can be shot at speeds rivaling that of arrows. Minute barbs grow on the tips, leaving wounds that fail to heal long after the skin is broken. Once, someone announced they'd successfully tamed one of these creatures; afterwards, they were never seen again.

Trait

  • Weak spot located on its front, damage dealt to the rear is decreased
  • Deals damage in a semicircle to the rear at every fixed portion of health lost