Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Serrant Fowlbeast

Ranged Physical

Weight 0
  • HP9000
  • ATK450
  • DEF50
  • RES5
  • Movement Speed0.65
  • ATK Interval2.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A large and violent fowlbeast, it shoots sharp pennaceous feathers from the air to drive prey out of hiding, then uses strong claws to finish targets off once they're on their last legs. Liable to use prey clutched in its claws as an additional weapon against intruders in its territory.

Immunities

  • Silence

Trait

  • Occasionally flings dead <Oxmanes>, dealing heavy Physical damage