Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

Apply Filters

Narrow down the enemies you're interested in.

Event
Type
Position
Race
Immunities
Attack Pattern

Arts Creation

Lost Colossus

Melee Physical

2
Weight 4
  • HP75000
  • ATK1500
  • DEF600
  • RES0
  • Movement Speed0.5
  • ATK Interval4.4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.5

An experimental creation of a certain caster from the Spires of Leithanien. This colossus was originally made to be a servant, but the old Spire caster forgot to tell it who to serve…

Immunities

  • Silence

Trait

  • Can throw a rock that inflicts a very long Stun (will not target a unit that is already Stunned)