Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

'Frozen Monstrosity'

Ranged Arts

30
Weight 5
  • HP27000
  • ATK350
  • DEF1500
  • RES80
  • Movement Speed0.5
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.4

A Sami snowpriest went to the endless tundra to defend against the demons that invaded her homeland. In the end, she went insane and became a part of the tundra's curse.

Immunities

  • Stun
  • Silence
  • Frozen
  • Levitate
  • Sleep

Trait

  • Normal attacks and Ice Nova deal Arts damage and applies Cold to targets
  • If a target is defeated or retreats while Frozen, its Redeployment Time is doubled
  • Can activate Originium Ice Crystals around the battlefield