Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Pathfinder Nuncio

Melee Ranged Arts

Weight 4
  • HP17000
  • ATK600
  • DEF500
  • RES60
  • Movement Speed0.8
  • ATK Interval2.7s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.5

A warrior who has taken the initiative to step up to the role of Nuncio within the Pathfinders. Strong and agile, these warriors employ the experience they've gained in their work and prefer to fight by sealing off their opponents' moves.

Trait

  • While this unit is holding Ammo, attacks become long-ranged and prevent the target from attacking or healing for a period of time. Ammo Capacity: 1
  • Deals additional Arts damage to 'Gelato Stops'