Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Rebellion Agitator

Melee Arts

Weight 2
  • HP12000
  • ATK300
  • DEF150
  • RES50
  • Movement Speed0.6
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Disruptors that constantly bypass the blockade. They weaken the enemy's forces from within by taking the initiative to whip the masses into a frenzy, who in turn break down the borough defenses all on their own.

Trait

  • When not blocked, all unrevealed Civilians or Spies cannot be blocked