Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Dual Swordsman

Melee Physical

Weight 1
  • HP2000
  • ATK350
  • DEF100
  • RES0
  • Movement Speed1.1
  • ATK Interval1.2s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

One of Reunion's melee soldiers. Trained in dual-wielding, it is likely that these fighters once served in the military. Their combat expertise makes them harder to deal with than the average rioter.