Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Attack Pattern

Light Rapid Crossbowman

Ranged Physical

Weight 1
  • HP4500
  • ATK350
  • DEF180
  • RES10
  • Movement Speed0.9
  • ATK Interval2s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

A light crossbowman who can fire three bolts at once. The price of such on-demand firepower is their weakness in long-time battles.

Trait

  • Launches a Straight Shot when positioned in a straight line with an allied unit: fires 3 bolts in the target's direction