Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Drone

Oneiros

Ranged Arts

Weight 0
  • HP4000
  • ATK500
  • DEF180
  • RES30
  • Movement Speed0.6
  • ATK Interval1s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.5

An unmanned, slow-flying enemy drone equipped with a special warhead released upon approaching Operators that inflicts Arts damage and a freezing effect in an area. Modified from the Bombtail, they lost their ability to accelerate after delivering the payload in order to accomodate a special warhead.

Trait

  • Flying unit.
  • Can launch a warhead to deal AoE Arts damage and apply the Cold effect to targets