Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

'Tumor'

None

2
Weight 2
  • HP50000
  • ATK0
  • DEF600
  • RES30
  • Movement Speed0.3
  • ATK Interval1s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

A bona fide thug from the barrenlands, head to toe. They once merely wandered the wilds, but after spotting a Raythean Industries test platform dealing with a gas leakage, they've decided to risk it all and take over the entire platform to make their fortune.

Immunities

  • Levitate

Trait

  • Flying unit.
  • Whenever a certain percentage of HP is lost, permanently increases the damage inflicted by Poison Haze
  • Periodically sends a Rupturing Canister to the Preparation Area (grants Invisibility to all enemies except 'Tumor' when dispatched)