Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Wild Beast

Leporibeast Longhorn

None

0
Weight 1
  • HP10000
  • ATK0
  • DEF200
  • RES0
  • Movement Speed0.7
  • ATK Interval1s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A herbivorous beast commonly found almost anywhere in the wild. It has grown large horns, but will still run away on reflex, jumping even higher and faster. The meat is very tender.

Trait

  • After being attacked, runs away a random distance and rests for a period of time