Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Drone

Arts Master A2

Ranged Arts

Weight 1
  • HP6000
  • ATK600
  • DEF140
  • RES65
  • Movement Speed0.8
  • ATK Interval3.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range3

An unmanned enemy drone that had some of its Flight Support modules swapped out, trading speed for a more powerful Arts Weapon module. Capable of using long-range Arts attacks. Proceed with caution. Based on available data, its weapon module also allows it to block some Arts damage.

Trait

  • Flying unit.