Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
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Immunities
Attack Pattern

Wandering Puppet

Melee Physical

5
Weight 4
  • HP40000
  • ATK900
  • DEF800
  • RES50
  • Movement Speed0.5
  • ATK Interval1.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A musical puppet maintained by the Crimson Troupe's prop department. All who have heard its bewitching melodies have turned as one towards the Crimson Troupe, and were never seen again.

Immunities

  • Silence

Trait

  • When not blocked, continuously deals Arts damage to all allied units