Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Battleline Advance Guard

Melee Physical

Weight 4
  • HP15000
  • ATK1350
  • DEF1000
  • RES0
  • Movement Speed0.8
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

Heavily-armed personnel in charge of advancing the frontline. Typically made up of grumpy old veterans who take out their anger towards their superiors on anything standing in their way.

Trait

  • Each time this unit is blocked, the next attack's ATK is greatly increased.