Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Anti-Armor Infantry

Melee Ranged Physical

Weight 2
  • HP3200
  • ATK500
  • DEF50
  • RES40
  • Movement Speed0.9
  • ATK Interval2.6s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range3.5

A mercenary specializing in anti-armor combat. Carries a single-use grenade launcher which is discarded after firing along with other non-essential equipment, after which they charge at high speed towards the enemy.

Trait

  • Can fire a super long-range grenade, dealing AoE Physical damage
  • After firing, significantly increases Movement Speed and can only perform melee attacks