Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
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Attack Pattern

Shielded Guard

Melee Physical

Weight 1
  • HP2500
  • ATK200
  • DEF400
  • RES0
  • Movement Speed1
  • ATK Interval2s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A standard melee-range soldier. Their lightweight riot shields provide them both offensive and defensive flexibility. In battle, they pose a substantial threat to our front lines.