Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Bounty Hunter Crossbowman Captain

Ranged Physical

Weight 2
  • HP20000
  • ATK600
  • DEF600
  • RES30
  • Movement Speed0.7
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.8

A bounty hunter adept at attacking from long-range. A little skilled, with some notoriety. New bounties don't show up every day, so why not earn some extra money in their free time?

Immunities

  • Silence

Trait

  •  Can appear in the battlefield
  • Prioritizes attacking Holy Statue
  • After several attacks, the next attack deals splash damage to a cross area surrounding the target and steals DP equivalent to the number of targets hit