Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Aged Mead

None

0
Weight 5
  • HP6000
  • ATK50
  • DEF100
  • RES10
  • Movement Speed0
  • ATK Interval2.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Mead that has been aged for more than a decade, with a strong flowery scent. The Liquor Association stole it to deal a blow to the Mead Association, an attempt that resulted in some of its members turning traitor, leading to turmoil within. It has now become a weapon of revenge for the Liquor Association.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • More likely to be attacked, causes the target Operator to be Stunned while on the battlefield; added to the Deployment Waiting Zone as <Long Live Mead!> when defeated

Related Enemies