Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Apparition

Clarity

Melee Arts

Weight 3
  • HP14000
  • ATK550
  • DEF850
  • RES20
  • Movement Speed0.7
  • ATK Interval3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2

A Waregeist that manifested when it was infected by Sui-Xiang. Its tiny glimmer can flood its surroundings with light. Other Waregeists are invisible under its radiance, as though shrouded by its blessings.

Trait

  • Periodically grants temporary Invisibility to surrounding enemy units
  • Spawns 1 <Bronze Lampstand> when defeated

Related Enemies