Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Icefield Berserker

Melee Physical

Weight 4
  • HP12000
  • ATK800
  • DEF800
  • RES20
  • Movement Speed0.7
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A berserker of the icefields. The blistering cold brings them joy, and glacial winds do naught but excite them. An environment that their enemies would consider harsh is nothing out of the ordinary to them.

Immunities

  • Silence

Trait