Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Sky Pole - Jia

None Physical

0
Weight 0
  • HP50000
  • ATK1
  • DEF250
  • RES10
  • Movement Speed1
  • ATK Interval1s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range-1

Structural pillar-type comprehensive monitoring-maintenance system on experimental plates, Sky Pole Model Jia. Capable of monitoring soil conditions, water source quality, and pest and Blight status in real time; during emergency situations, can release the corresponding Sky Pole Model Yi.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate
  • Frighten

Trait

  • Starts battle as a friendly unit, monitors the paddy's Blight level
  • Wakes up when the Blight level in the current paddy exceeds a certain threshold
  • Gradually loses HP. For every certain percentage of HP lost, releases a certain number of Sky Pole - Yi

Related Enemies