Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Infected Creature

'Fruit of Gluttony'

Melee Physical

3
Weight 8
  • HP55000
  • ATK1050
  • DEF1050
  • RES60
  • Movement Speed0.5
  • ATK Interval3.7s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Giant Gloompincer with tentacle-shaped mouthparts, increasing its feeding efficiency. It indiscriminately devours the materials left on the industrial platform, and the resulting chemical reactions in its internal organs have turned the cleanup operation into a putrid nightmare.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • Can release 1 type of industrial material when Danger Level increases
  • Reduce damage taken, but damage reduction does not work on units blocking it
  • Gains a shield equal to a percentage of current max HP when HP drops below 25% for the first time