Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Nova Knightclub Trainee

Ranged Arts

Weight 4
  • HP7500
  • ATK350
  • DEF300
  • RES60
  • Movement Speed0.7
  • ATK Interval3.2s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2.2

A trainee of the Nova Knightclub. With the Candle Knight as its figurehead, this Knightclub with a beautiful name recruits elegant knights proficient in using Arts from far and wide. Though there is occasional displeasure over being forced to imitate the Candle Knight, the popularity and wealth it brings remain a big draw of the Knightclub.

Trait

  • [Glimmering Touch] After charging for some time, deals a large amount of Arts damage to a target and all surrounding units
  • While charging, loses Invisibility