Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Mortar Gunner

Ranged Physical

Weight 2
  • HP3300
  • ATK400
  • DEF150
  • RES0
  • Movement Speed0.8
  • ATK Interval4.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range7

One of Reunion's special ranged soldiers. Equipped with pilfered military-grade Originium launchers, they launch explosive attacks from hard-to-defend positions, making them a significant threat to back-line Operators.

Trait

  • Capable of extremely long ranged-attacks
  • Shells deal area damage to target and any allied units in the surrounding 8 tiles