Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Machina

Experimental Power Armor

Melee Physical

Weight 3
  • HP8000
  • ATK700
  • DEF700
  • RES20
  • Movement Speed1.2
  • ATK Interval1.3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

An unpiloted Power Armor. It is able to function without a pilot, but nevertheless maintains high agility.

Immunities

  • Sleep