Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Sarkaz

Sarkaz Absurdist Operative

Melee Ranged Physical

Weight 3
  • HP6000
  • ATK600
  • DEF300
  • RES35
  • Movement Speed0.8
  • ATK Interval3.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2

Operatives attached to the Military Commission, specializing in gathering intelligence and softening the enemy frontlines. The actual leaders of this unit are a mystery, and are surprisingly always the first to show up wherever the Military Commission is operating.

Immunities

  • Silence

Trait

  • Attacks reduce DP when carrying ammo. Max ammo: 3