Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Bully

Melee Physical

Weight 4
  • HP16000
  • ATK800
  • DEF800
  • RES20
  • Movement Speed1.2
  • ATK Interval3.5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Special melee combatants. Their unstoppable bulk is equivalent to blocking three normal enemies, and Operators who cannot block three enemies may not be able to halt their advance at all.

Trait

  • Can only be blocked by Operators with 3 or more Block