Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Hardy Hornbeast

Melee Physical

Weight 1
  • HP6500
  • ATK320
  • DEF0
  • RES0
  • Movement Speed0.8
  • ATK Interval2.3s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A variety of hornbeast which startles into a frenzy at the drop of a hat. They attack viciously, throwing their sharp horns against anything nearby without the slightest warning. Given how often they concuss themselves, scholars are extremely confused as to how they haven't gone extinct yet.

Immunities

  • Silence

Trait

  • Starts battle Resting. After being attacked, it and all surrounding hornbeasts become Combat-Ready