Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
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Attack Pattern

Anti-Witchcraft Repositionable Bomb

None

Weight 5
  • HP10000
  • ATK500
  • DEF200
  • RES0
  • Movement Speed0.4
  • ATK Interval1s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range1.7

A bomb whose explosion can suppress the effects of Sarkaz witchcraft, with a prototype delivery platform originating from Victoria. After being modified by a certain demolition expert, it has become a trump card in our desperate battles.

Immunities

  • Stun
  • Silence
  • Sleep
  • Frozen
  • Levitate

Trait

  • Neutral unit; will be prioritized by both enemy and friendly units.
  • Movement Speed is slowed when attacked by an enemy unit, but increased when attacked by a friendly unit.
  • Explodes upon reaching a Bloodcalling Altar, dealing a large amount of True damage to surrounding enemies and destroying the Altar.

Related Enemies