Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Wasteland Robber

Ranged Physical

Weight 2
  • HP5500
  • ATK350
  • DEF400
  • RES0
  • Movement Speed0.8
  • ATK Interval2s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range2

A member of a bandit gang operating in the wastelands using stolen weapons. They are not soldiers, and lack professional training, so stealing goods is more important to them than anything else.

Trait

  •  Can appear in the battlefield
  • Prioritizes attacking Holy Statue
  • Steals 1 DP from allied Operators after several attacks