Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Infected Creature

Blackwater Originium Slug

Melee Physical

Weight 0
  • HP2250
  • ATK280
  • DEF0
  • RES0
  • Movement Speed1
  • ATK Interval1.7s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A wild infected creature that normally lives in the nomadic city's sewers, it has surfaced after being provoked. It emits an unpleasant odor, but what's more vexing is that no one knows where they will pop up from next.

Trait

  • Can appear in the battlefield