Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Arts Creation

Maddened Vein Guardian

Melee Arts

Weight 4
  • HP40000
  • ATK500
  • DEF300
  • RES10
  • Movement Speed0.6
  • ATK Interval4s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

A deformed Infected Creature often found wandering around ore veins. Guarding the mines has become an obsession of theirs, and they are willing to die for it.

Trait

  • More likely to be attacked by friendly units; when attacked, inflicts a certain amount of Arts damage to the attacker