Enemy

The objective is to defeat and prevent enemies from entering the Protection Objective. There are 3 classes of enemies from various races, with some having special abilities that you need to watch out for.

This acts as a general reference for information on a given enemy. For more accurate data on a specific enemy, look at the enemy entry for the given stage in-game.

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Event
Type
Position
Race
Immunities
Attack Pattern

Rebellion Instigator

Melee Arts

Weight 2
  • HP10000
  • ATK250
  • DEF100
  • RES50
  • Movement Speed0.6
  • ATK Interval5s
  • Elemental RES0
  • Elemental Resistance0
  • ATK Range0

Disruptors that constantly bypass the blockade. They weaken the enemy's forces from within by eagerly sowing fear among the masses, who in their panic break down the borough defenses all on their own.

Trait

  • When not blocked, all unrevealed Civilians or Spies cannot be blocked